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About me

Artist Summary

I'm a 2D/ 3D multimedia artist, I focus on character design and liminality.

I also explore topics such as mental health, abuse, Japanese culture and religion.

My characters, called Yōki, act simultaneously as vessels and people of their own. They can include my thoughts at times but ultimately they have their own free will. This is inspired by the rebellious nature of Yoshitomo Nara's characters, a huge influence I carry in my work and the reason I pursue my art practice.

Other related inspirations of mine include Takashi Murakami and Mr. for their statements on high and low art.

My work has also become therapy as I deal with being an ex-cult member, for 17 years I was in a cult called Jehovah's Witnesses, it's left me with scars but I've turned pain into productivity. Particularly with my character JENOVA, I'm aiming to spread awareness whilst inspiring critical thinking.

Along with critical thinking, I want to promote meditation. My love of liminal spaces has inspired me to create my own, creating spaces in which people can take a breather and self-reflect.

 

Outside the world of art, I find inspiration in music. An impactful group of musicians that made me think more introspectively about myself and my work would be, Radiohead. More specifically their album titled, 'Kid A Mnesia'. This album has a digital exhibition that you can walk through on game consoles or PC, for me, this made all the difference. you were able to explore 20 years' worth of work through their use of subtle and abstract environments, music was fragmented around each room as well as various artworks. It was here that I began to think deeply about my practice and what I wanted to achieve; I spent some time wandering around the exhibition gathering my motifs as the music would spur me further.

 

Other musicians that have influenced me are SITCOM. and Men I Trust. It was through their music that I began to become inspired by the concept of liminal space; a lot of their work feels dreamy and abstract at times. It's made me meditate a lot on the matter and in turn myself.

 

Discussing Liminal spaces, Liminal itself derives from the Latin word 'Limen' meaning threshold, also used when a person's life or situation is changing. Space then means a continuous area or expanse which is free, available, or unoccupied. Liminal Space describes a transitory state of being or spaces; A simple example would be a doorway or point of entry into said spaces. Alongside this, another motif would be the absence of people or wildlife.

​With this in mind, in addition to my characters, I create spaces in which people end up feeling either nostalgic or have a sense of unease. Outside these spaces, I try to incorporate elements of liminal space into my other works whether that's traditional or digital. 

 

Stylistically these spaces can range from realism to animated shows/ movies and even in video games.

An example of this could be the game Garry's mod or, styles based around a similar theme to Mario 64.

You can follow these examples in popular culture to show you the code so to say or the inner workings of how liminal spaces might being to feel.
 

My interest in liminal spaces is how they can bring about the effects mentioned above while also encouraging a meditative mindset provided the right environment. This is another goal I'd like to aim for within my work, I want people to be able to take a moment and reflect. With all the motifs I've created I want to orchestrate worlds for people to lose themselves in, places away from their usual environments and stress.

Biography

Alienated, a term I've only just now come to describe as my state of being even to this day. 

At around 5 years old, I moved from Portugal to the UK. Afterwards, moving houses and schools became a frequent

occurrence which I believe contributed to a feeling of disconnect between me and my environment.

Not only that but I fell into depression. What kept me glued together was my passion for art, and later the discovery of anime and manga.

In the present day, I've come to terms with many of my demons. Now I've found aesthetics such as liminal spaces and Menhera (a Japanese fashion movement focusing on mental health) that allow me to turn my pain into productivity. 

I've decided to keep on living and broadening my horizons as a means to one day contribute great works for the benefit of those who've been through similar experiences as I.

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